![]() Four ergonomic triggers pack tightly onto the back of the controller, and two “multifunction” buttons, dubbed “M1” and “M2” sit on the top of the gamepad near the bumpers (LB and RB). The V2 Chroma features six customizable inputs. The Wolverine V2 Chroma retains the already considerable feature set that kept the Wolverine Ultimate a top Xbox One controller for many years. The lights cycle through a rainbow of colors by default, but players can customize the patterns using the Razer Controller configuration app for Xbox and Windows. The controller has two bands of RGB illumination that divide the rubberized grips and the face, where you’ll find the buttons and analog sticks. Then, of course, there’s the namesake “Chroma” RGB lighting. Curved grips and RGB lighting are two of the Wolverine V2 Chroma’s most important changes. Thick rubberized grips on the sides and base of the handles keep this Xbox controller from wiggling in your grasp. The handles have been reshaped with curved, bulbous stems that create a natural fit for your hands. RAZER WOLVERINE V2 CHROMA SERIESMeasuring 6.5 by 4.13 by 2.59 inches (WDH), it looks and feels weighty but, at 10.09 ounces, it mirrors the 10.12oz standard Series X/S controller. Its matte black plastic shell and buttons seem more subdued than its predecessor. Picking up the Wolverine Ultimate again after a long time, it was more dated than I remembered. Introduced with 2020’s less expensive Wolverine V2, the V2 Chroma has a wider, more rounded shape, which feels more modern and better differentiates itself from Microsoft’s first-party Xbox gamepads. Razer’s also removed the once-necessary audio controls for analog headsets. ![]() ![]() The Razer Wolverine V2 Chroma looks a lot different than the Wolverine Ultimate that came before it. Check Price A new coat of Chroma for the Razer Wolverine V2 ![]()
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